Pack it up, pack it in, let Crescendo begin…
I worked on my new game today, which I have codenamed “Crescendo” to throw off ninja-coders who might reverse engineer my entire game design from the title alone. Here is the first screenshot, which has been only slightly doctored:
I know what you’re thinking: “This is such a cool-looking game! How can I pre-order?”. Well, I’m humbled by your compliment. Patience, my friend, on the pre-orders. Currently all the game does that can be seen is create The Root, which is the theme unit of the Nature Kingdom, and all The Root does is draw a green circle on the screen using Windows blah GDI graphics.
BUT, just think of how cool a game could be that has a “theme unit” called “The Root” which is part of something called the “Nature Kingdom”.
In all seriousness, this has been the first day of significant coding on my new game project, and I hope that God will help me work hard on it and see what it becomes. I will update my progress on the Vanguard.
St. Joseph, pray for me! And may he pray for you, too.


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